AI Insights · Timothy · July 2022
Top 5 School Games on iOS in UK: Q2 2022 Performance
Explore the performance of the top 5 school games on iOS in the UK for Q2 2022, featuring metrics on weekly downloads, revenue, and active users.
In Q2 2022, the top 5 school games on the iOS platform in the United Kingdom showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends for each app:
Adventure Academy
Adventure Academy from Age of Learning, Inc. saw fluctuating weekly revenue, starting at approximately $1.6K in late March and ending at around $760 by the end of June. Weekly downloads were relatively stable, peaking at 190 in early April and reaching a low of 64 in the final week of June. Active users experienced a decline from 8.5K in late March to about 6.7K by the end of the quarter.
Idle School Tycoon
Idle School Tycoon by Octopus Interactive Technology Limited recorded a significant spike in weekly downloads, peaking at 5.9K in early May before dropping to 724 by the end of June. Revenue also saw an increase, hitting $938 in early May, but gradually declined to $216 by late June. Active users followed a similar trend, rising to 8.2K in early May and then decreasing to 3.2K by the end of June.
Bully: Anniversary Edition
Rockstar Games’ Bully: Anniversary Edition maintained consistent weekly revenue, ranging from $330 to $494 throughout the quarter. Weekly downloads remained fairly steady, with a slight increase to 125 in the final week of June. Active users hovered around 300, with minor fluctuations throughout the period.
Idle High School Tycoon
Idle High School Tycoon by Kolibri Games GmbH showed a gradual decline in both weekly downloads and active users. Downloads started at 782 in late March and fell to 129 by the end of June. Active users decreased from 1.4K to 425 over the same period. Revenue saw a downward trend as well, starting at $444 and ending at $186.
The Goldbergs: Back to the 80s
The Goldbergs: Back to the 80s from Eastside Games exhibited modest revenue growth, peaking at $515 in late May before settling at $283 by the end of June. Downloads were insignificant, with only a few recorded in May. Active user data was not available for this app.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s website.